38 static TVector3
GetPosition(
int DetNbr,
double dist = 222);
50 void Copy(TObject&)
const override;
51 void Clear(Option_t* opt =
"")
override;
52 void Print(Option_t* opt =
"")
const override;
53 void Print(std::ostream& out)
const override;
void SetHit(bool flag=true)
!
void AddFragment(const std::shared_ptr< const TFragment > &, TChannel *) override
!
void Clear(Option_t *opt="") override
!
void Print(Option_t *opt="") const override
!
static std::array< TVector3, 60 > fWallPosition
!
TDescant(TDescant &&) noexcept=default
static std::array< TVector3, 71 > fSpherePosition
!
void BuildHits() override
!
static bool fSetWave
Flag for Waveforms ON/OFF.
static std::array< TVector3, 9 > fAncillaryPosition
!
static TVector3 GetPosition(int DetNbr, double dist=222)
!
void Copy(TObject &) const override
!
bool fHitFlag
Is there a Descant hit?
TDescantHit * GetDescantHit(const Int_t &i=0) const
virtual TDetectorHit * GetHit(const int &index) const